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Are Mobile In-App Purchases Really That Bad?
For awhile now, I’ve been planning to start a post with the words: “Recently, I acquired a phone of a decent-enough quality to dabble in mobile gaming…”
But that was roughly a year and a half ago, when I happened upon my first iPhone. I’ve been clearly delaying in writing some posts on what works and what doesn’t in mobile gaming from my perspective. So, um, let’s rectify that.
A quite substantial time ago, I acquired a phone of a decent enough quality to dabble in mobile gaming…